Short description
A third-person survivor-roguelite where sixteen deeply unqualified heroes bonk their way through a cursed, open-map castle. You steer. Your weapon swings on its own. The horde only gets worse.
Long description
Gone Bonking is a fast third-person survivor-roguelite about sixteen heroes who have no business saving anyone. A budget superhero with a weighted rope. An uncle whose aim gets worse and whose luck gets better with every drink. A night janitor still finishing his shift. A mascot costume with several things living inside it.
Every hero's weapon attacks on its own, so the game is about movement and choices: jumping, sliding and carrying momentum through a horde, and picking upgrades from comic-book cards torn out of booster packs. Perks change how heroes look as well as how they fight, fusions merge attacks into one, and sigils brand stat boosts into your skin until they ascend.
Runs take place in the Forsaken Keep, an open cursed map of dead forest, plague village, graveyard, crypts and castle. Break the Blood Seals, defeat a warden to open the walls, take down the Rat King, and step through the Demon Gate into a harder version of it all. Up to four players can bonk together online.
Features
- 16 playable heroes, each with their own weapon, mechanic, movement ability, weakness and upgrade paths
- Builds that visibly change your hero and their attacks
- Level-up cards torn from booster packs, with rare collector cards to keep
- Slot-machine chests, wandering vendor wizards and stacking items
- An explorable open map with seals, torches, crypts, wardens and demi-boss camps
- Endless loops through the Demon Gate, each one harder
- Online co-op for 2–4 players
Logo
Screenshots
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