Double-click it to throw a fireball. It always sees them coming.
Charting the keep
The Forsaken Keep
Unrolling the map…
The World · 3D map
The Forsaken Keep
The real level from the game, every block of it.
Drag turn Right-drag pan Wheel zoom Click a place Double-click fireball
Double-click anywhere to throw a fireball. The dragon's fair game.
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Straight from the game
Every block is real
This isn't concept art. The map is built from the level itself: the game captures the top of every half-metre column of the Forsaken Keep, the crypts under it and every tree and headstone, and the page turns that back into voxels in your browser.
Buildings, rooms, loot and the camp you wake in are shuffled every run, so the wood you explore won't be quite this one. The roads, the walls and what's waiting at the end of them don't move.
Back to the world
